Milo Astro Theme

Hi,
I’m Milo
& I code.

About me

I'm a designer who loves crafting clean, modern, and user-friendly digital experiences. I care deeply about layout, typography, and interaction — and I always aim for that sweet spot between form and function. I've worked with startups and agencies to design websites and products that feel as good as they look.

When I’m not designing, I’m usually sketching new ideas, testing fresh design tools, or browsing Dribbble and Behance for inspiration. I believe in thoughtful design, continuous learning, and sharing what I know through side projects and creative collaborations.

Experience

  • Jan 2024 – Present

    Independent Remote

    Indie Designer / Developer - Jan 2024 – Present

    Designing and developing independent products with a focus on native app experiences, product clarity, and design-forward tooling.

    • Designing and developing an app for progress pictures using SwiftUI.
    • Working on a native macOS tool for drawing SF Symbols.
    • Contracting at startups.
  • Oct 2024 – Jul 2025

    Augment Code Palo Alto

    Principal HI Designer - Oct 2024 – Jul 2025

    Responsible for UI, UX, and iconography for Augment, an AI plugin for VS Code that helps developers code faster through AI chat and agentic workflows.

    • Worked on a native macOS prototype to showcase text collaboration with LLMs.
    • Helped design workflows for AI coding agents, code review, and remote agents.
  • Oct 2014 – Jan 2024

    Apple Cupertino

    Senior HI Designer - Oct 2014 – Jan 2024

    Nearly a decade spanning internal tools for the Industrial Design team, major contributions to Xcode and Swift Playgrounds, and leadership in iconography and symbol systems.

    Initial role in the Industrial Design team

    • Led visual design and UX for web and mobile apps supporting the workflows of the Apple Industrial Design team.

    Contributions to Xcode and Swift Playgrounds

    • Primary designer for features across Xcode's Source Editor, Code Completion, Asset Catalog, Simulator, Interface Builder, and Source Control.
    • Championed several key features that shipped in Xcode.
    • Designed annual demo iOS apps for WWDC.

    Leadership in iconography

    • Created hundreds of native SF Symbols.
    • Developed a method to programmatically render icons in various shapes and sizes, improving Xcode icon definition workflows.
    • Helped refine SF Symbol and App Icon creation processes, including the effort toward a single required iOS icon.
    • Led the effort to allow macOS document icons to be programmatically defined and documented in the Human Interface Guidelines.
  • Nov 2013 – Jul 2014

    Roku Saratoga

    Senior Visual Designer - Nov 2013 – Jul 2014

    • Designed the Remote Control app UI for iOS and Android.
    • Maintained themes for the main TV platform.
    • Created asset templates for multiple TV resolutions.
    • Developed animated screen savers and iconography for Roku TV.
  • Jun 2012 – Oct 2013

    Amazon Cupertino

    Senior Product Designer - Jun 2012 – Oct 2013

    • Designed visuals and interactions for e-ink Kindles.
    • Built expertise in legibility, typography, and optimal reading experience.
  • Jun 2011 – Feb 2012

    Palm San Francisco

    Senior Visual Designer - Jun 2011 – Feb 2012

    • Defined visual style for the core WebOS framework and main applications.
    • Explored new mobile device interactions using After Effects for prototyping.
  • 1999 – 2010

    Prior Experience London

    Designer, founder, and freelancer - 1999 – 2010

    • Spent 8 years designing Flash websites as a freelancer.
    • Founded a small web-app startup and led a team of 5 employees.
    • Worked as a designer at Sencha (ExtJS), helping modernize the visual design of their web framework and website.

Skills & Tools

I'm a designer who loves crafting clean, modern, and user-friendly digital experiences. I care deeply about layout, typography, and interaction — and I always aim for that sweet spot between form and function. I've worked with startups and agencies to design websites and products that feel as good as they look.

  • UI/UX Design
  • Design Systems
  • Motion & Microinteractions
  • Accessibility (WCAG)
  • Performance Optimization

When I’m not designing, I’m usually sketching new ideas, testing fresh design tools, or browsing Dribbble and Behance for inspiration. I believe in thoughtful design, continuous learning, and sharing what I know through side projects and creative collaborations.

  • Figma & FigJam
  • Framer
  • Webflow
  • Astro / React / Tailwind CSS

Feedback

If you respect platform norms and familiar UX patterns, people can naturally rely on their existing knowledge to navigate your app.

Discoverability without tutorials Q&A

It is about anticipating the next tiny step and quietly taking care of it for the user.

The details people do not notice Q&A

I start by understanding the problem deeply, then I move into a design tool or code prototype and solve the edge cases in real time.

Designing something new Q&A

Case Studies

From SaaS landing pages to eCommerce stores and interactive web apps. Each one reflects my focus on clean design, thoughtful UX, and modern front-end development.

EchoTune EchoTune

EchoTune

Architected and developed a scalable, full-stack music discovery platform with seamless API integrations and mobile-first performance.
Launchly Launchly

Launchly

Engineered a high-performance landing page template for a B2B SaaS startup, with a focus on reusable components, responsive layouts, and conversion optimization.
Nimbus CRM Nimbus CRM

Nimbus CRM

Developed a robust, component-driven SaaS dashboard for a CRM platform with a focus on scalability, performance, and maintainable front-end architecture.